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Inspired by the pedagogy of Antoine de la Garanderie, a game to learn to share and start to solve problems by only worrying about the instructions ... without involving his feelings!
- Sharing concept, link between mathematical problem and real life, visual evocation
- When they start doing math problems, some children rush into operations without taking the time to discuss the story of the problem and therefore do not find the right path to the answer. This game, preferably for children who do not know how to count, makes it necessary to evoke a real situation before solving it.
- 1 catalog with characters (clothing catalog)
- 1 catalog of toys
- 1 thick cardboard sheet
- Glue or adhesive paste repositionable (Patafix® for example)
- On the top of a thick sheet of paper, stick with a little glue or Patafix® 4 pictures of children cut from a catalog. Under each child draw a large bag to put his toys on.
- In a toy catalog, have 8 toys chosen for your child. Cut them out or leave it cut out if it can cut. Put the 8 toys on the table.
- By gently taking a finger, count the children and then the toys, only once. The goal is not to keep the numbers. He will only hear that there are more toys than children since it will take longer to count.
- Ask your child to give the toys to the children. "All children must have the same number of toys." If your child does not understand this sentence, do not be afraid to say that "all children have the same."
- Get out of the room and tell him to call you when he's done.